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What people are saying about
Generations Logo

The Scottish American

"The game stimulates interest in real people and will start one searching into his or her actual family history."


GCT (Gifted Child Today):

"My students thoroughly enjoyed the game, and most of them soon began to see the logical strategy behind discovering the hidden information. At the time my class tried the game, it was simply a leisure activity, but it could have been adapted to a history lesson or to a creative writing assignment."

"The game could be used in any classroom as a free-time activity or it could be used to develop logical reasoning or creative writing skills."


Genealogical Helper

"The game is fun, reinforces U.S. history, develops the imagination, and provides another way for genealogists to introduce family history to other family members and friends."


"Family Tree" - Margaret Ann Thetford, Dallas Morning News:

"The names of real ancestors could be used by a family playing the game which would introduce youngster to their heritage in a relaxed setting."

"... this would be a great gift for any family."

concerning the classroom resource: "The game encourages the use of imagination and captures student interest by personalizing history in a way that textbook learning cannot. History and social studies teachers can adapt the game to their curriculum, and both storytelling and writing assignments can be incorporated."


Climbing the Family Tree with Joanne Lovelace Nance

"Every year we are all faced with the problem of what to get those `hard to find for' folks at Christmas. The board game Generations would make a nice, unusual gift for anyone on your list who is interested in genealogy or has ever enjoyed the mystery game Clue (TM Parker Bros.) It's such an interesting concept for anyone who likes mystery and intrigue ... which is what I have always found genealogy to be all about."


BY WORD OF MOUTH .. a publication of the National Clearinghouse for Information on Storytelling:

"...Each student had written a brief description of the lives of their `ancestors' and told their stories to the class. Beth videotaped students as they responded in the role of their `ancestors' to questions posed by the interviewer. Some students had brought illustrations and props or wore costumes. As one student remarked, `It teaches you about history that you've never really cared about before.' "


RIDING LINE publication of the Texas State Historical Association:

"One of the best things about the game is that it is easy to play for a short time or for hours on that long rainy day when you would usually bring out Monopoly (TM Parker Bros.) Generations is certainly going to be a favorite board game for many years to come, and I recommend it to every family ..."


Beth Spraberry's 1988 4th grade students in Tom Bean, Texas:

"Made me realize how (hard) life was in the 1800's."
"My wife and me had a disagreement on what happened in our life. We changed a little and tried to make everything perfect and succeeded."
"It was very interesting that some of my friends became my ancestors."
"I didn't like being poor and I would have liked it better if I was an artist instead of a merchant."


Hutchison, KS Public Library

"Generations is delightful! It will be perfect for our Family Folklore Festival."


HERITAGE, publication of the Texas Historical Foundation:

"There are ingenious tokens representing various professions such as an artist (palette), farmer (milk bottle), carpenter (gold hammer), and lifestyles such as a hero (blue star) and rat (rat). The game board is sturdy, yet folds for easy storage. Authentic-looking ancestor charts are also provided so players (researchers) can record results and statistics."

"Don't wait until there's nothing better to do than play Monopoly (TM Parker Bros.). Generations is a different kind of game that will pique anyone's interest because it allows the imagination to bloom."


The Mississippi Press Plus:

"The most exciting feature of this game is that it is so flexible and lets one's imagination flow free. The game has been introduced in a number of school systems because it develops imagination and communication skills, as well as building interest in family history."




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